I also started designing the first iterations of our hero and basic enemies.
I started off with trying a tool called Aseprite( http://www.aseprite.org/ ), which is an excelent tool for pixel art, in which I started drawing our hero, but left him incomplete:
I was more than satisfied with the tool, but it ended up being a little too detailed for the current state of our project, maybe I'll be back to it in the future. Instead I sticked to a more oldschool pixel tool called Piskel (http://www.piskelapp.com/) which is a browser tool that allows you to draw lower resolution pixel art and ended up being more satisfying for what we have now:
Hero
Enemy Goblin
Enemy Archer
Enemy Mage
Also, adding to this week's work, we also did some usability tests with a boardgame version of our, soon to be, mobile game in which people found the game to be interesting and were actually looking for further prototypes to come.
Hope you enjoyed looking through the current progress of our game!
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